#ifndef GAMESETTING_H
#define GAMESETTING_H
namespace GameSetting {
const int SceneWidth = 640;
const int SceneHeight = 600;
//缩放比例
const float PlayerScale = 0.6;
const float EnemyScale = 0.6;
const float BulletScale = 0.5;
//飞机左右移动像素
const int PlayerMoveSpeed = 5;
//敌人移动速度相关参数
const int EnemyTimer = 50;
const int EnemySpeed = 5;
//子弹飞行相关
const int BulletTimer = 50;
const int BulletSpeed = 5;

const int HealthStart = 3;
//文字大小
const int FontSize = 16;
}
#endif // GAMESETTING_H
